Here is close to the final look, imagine it moving a lot more and being composited with many more layers!
A wider shot of some of the other elements.
The setup early on.
Without the image earlier on.
An early "too chill" version of the sound, I amped it up a lot after this.
Unity VFX Graph Sound Visualization
This was work done for a client that required the feel of "soundwaves" moving throughout a users body. Here are some of my experiments along the way to find this look. This entire project is real time and sound reactive built in Unity.